CVE-2005-3487

Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.

Date published : 2005-11-03

http://www.securityfocus.com/bid/15292

http://marc.info/?l=full-disclosure&m=113095941031946&w=2